Procedural mazes
Every run is a unique layout generated by a depth-first backtracker — no two mazes are the same.
MazeRun for iPhone
Navigate procedurally generated mazes while a danger zone floods the path from below. Every level is a new layout. Every run is a race.
Gameplay
Every run is a unique layout generated by a depth-first backtracker — no two mazes are the same.
Swipe in any cardinal direction and you slide until you hit a wall. Momentum and direction are everything.
The moment you swipe, a danger zone starts filling the maze from below. Touch it and the run is over.
Bigger grids, longer paths, and faster fill speeds as levels climb — pressure that genuinely grows.
Core Loop
Start at the bottom-center tile. The exit is at the top-center. The layout is different every time.
Slide in any direction and keep moving until you hit a wall. Your last direction stays latched.
The danger zone starts rising on your first swipe. Navigate upward before it reaches you.
Clear the top-center tile to finish the level and earn gems based on speed and deaths.
Base reward plus level bonus, with a perfect-run bonus for zero deaths and a penalty per death.
Each level unlocked reveals a harder maze with a wider grid, longer minimum path, and faster fill.
Visual Themes
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